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05/08/2012 22:53

Rygte: Hvorfor EA's og Nintendos kærlighed bristede

Rygte: Hvorfor EA's og Nintendos kærlighed bristede
Vi var utrolig mange mennesker, der under E3 i 2011, blev overrasket over, det tilsyneladende tætte samarbejde imellem EA og Nintendo. EA's begejstring over Wii U ville næsten ingen ende tage og jeg tror de fleste gamers verden over derfor forventede, at vi ville se et bredt udvalg af EA titler til Wuu U og måske endda eksklusive titler. Der blev fra scenen under Nintendo´s pressemøde til E3 talt om, at EA og Nintendo havde gang i et tæt samarbejde af helt andre dimensioner, end vi normalt oplever i branchen.

Under E3 i år virkede det derfor også mærkeligt, at hverken EA eller Nintendo fokuserede på det samarbejde, som de havde fortalt så stolt om året før. Heller ikke under EA's eget pressemøde forleden dag blev der talt om Nintendo og EA's unikke samarbejde. Der blev præsenteret Et FIFA spil, et Madden spil uden onlineplay og så en port af Mass Effect 3, som blev udgivet helt tilbage i marts måned 2012 til Xbox 360 og Playstation 3

Hvad er der præcist sket siden E3 sidste år, som gør at Nintendo og EA pludselig virker som om, at de er meget langt fra hinanden? En bruger fra siden www.reddit.com er kommet med et bud og selv om der er tale om et rygte og intet andet, så lyder det ikke helt usandsynligt, ar der skulle være noget om snakken:

While this is marked as a rumor, this was shared because word about his from trusted friends who work at EA. Their names will not be listed so that way they can feed their kids so I ask of you to do the same. This info should go out into the public domain to see if we can get the pure truth from EA even if it's a "no comment".
Ok, remember last year when the President of EA came onto Nintendo's E3 Stage and announced their "very close partnership" with Nintendo like double rainbows just happen and we were going to get a ton of high quality games for Wii U?
What happened to that?
Well supposedly, eight months before E3 and many months after this is what it was like between EA and Nintendo. Nintendo noticed that many people commended EA's online system and netcode they did for their Wii games (Madden, Medal of Honor, ect) so they asked them if they could work on contract to help build the core online ecosystem for their next gen console. EA provide a ton of consoling to Nintendo, such as how to make low-latency net code, username account systems, social networks and more. While other companies did provide input as well, EA made sure to provide the most input and support for the Wii U's R&D.
As an reward, EA received development kits even before Ubisoft, Valve or Tecmo Koei. Many of EA's studios were interested, especially Bioware who have been wanting to put their own games on a Nintendo system for ages and finally had the technical ability to do it with a Mass Effect Trilogy port and Dragon Age 3 on slate for the system.
Here comes the problem. At a meeting in Kyoto, a month or so after Peter Moore visited them, Nintendo of Japan showed EA their new Nintendo Network and Miiverse online system for Wii U. They wanted to congratulate them helping them with the support and paid them for their counseling.
This is where reportedly EA according to my friends who were at the meeting the core executives at EA got greedy. They then offered this deal to Nintendo where EA could go further with the online system adding smartphone/tablet functionality, communities, Facebook and Twitter interactions and more. Better netcode and something that would truly rival X-Box Live and PSN.
The catch? Nintendo would have to make the Nintendo Network for Wii U officially part of Origin and run Origin's interface and netcode. Ergo, Nintendo Network would be an Origin-exclusive network.
Nintendo actually did debate for a minute if they should accept EA's deal, but they quickly decided (and put their foot down) that there was WAY more harm than good doing this. Even though Nintendo Network can link to Origin and it's servers, having the core network running on Origin would provide quality control issues. For example, if EA wanted to sell some low end DLC for $50 each when realistically consumers would buy it only for $5, EA could do this without Nintendo having any say since it was their network and not Nintendo's. Also, if a rival company let's say Activision wanted to put Modern Warfare 4 on Wii U, EA could give Activison the WORST netcode and support resources while putting all their back into Battlefield 4, thus making a rival look worse than EA"s products.
These unfair business possibilities and consumer complaints on Origin for PC made Nintendo reject EA's offering for Origin and instead opted to keep the platform open to it's own internal network and able to link/patch in other networks such as Steam and uPlay.
This, like the PSN vs. Capcom incident that caused MH4 to jump ship, destroyed any momentum that Nintendo had with EA for Wii U. While EA still likes Wii U and will support it, from what I understand unless the launch titles or future titles sell way beyond expectations, EA will simply "throw Wii U bones" by putting some multiplatform games without giving them any real budgets. This means we are going to get low quality in terms of budget and manpower ports of various EA games with no soul behind them and thus the original agreement of ME3, FIFA and Madden are gimped and the developers have only that small budget to work with.
Ironically, the good thing that came out of this is that other 3rd parties praised Nintendo. This especially pleased Ubisoft, who was head over heels with the system to begin with and this move further solidified their partnership with the Big N. In a way, Nintendo lost EA and gained the entire good side of Ubisoft instead.
This also gave props to Valve, who also loves the system and since they are hard at work for 5 games in the next three years next year they will show off games for Wii U, starting with a multiplat Left 4 Dead prequel announcement for Q1/Q2 2013. (rumored)
That is what I was told. Please spread the word.


Siden ovenstående indlæg blev lavet, der har det floreret rundt på nettet og der er mange holdninger til, om det er ægte eller ej. Den del vil jeg lade være helt op til dig, men diskussionen er spændende og det kan undre undertegnede, at ingen journalister har gået Nintendo og EA på klingen omkring denne sag.

Hvad er der præcist gået galt med det famøse samarbejde? Tror du overhovedet på dette rygte? Og hvis indlægget i citatfeltet har noget på sig, gjorde Nintendo så det rigtige?
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