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Two Point Hospital annonceret til Switch – udgives sidst på året

Skrevet af KJ85 - 23-07-2019 21:51

Efter sidste sommer at have lanceret Two Point Hospital på PC er SEGA og Two Point Studios nu klar til at udvide publikummet og udgive spillet på konsol. Det blev annonceret tidligere på dagen, og Nintendo Switch er blandt destinationerne for spillet. For at gøre opmærksom på dette er nedenstående trailer for spillet blevet udsendt.



Efter lanceringen på PC har spillet modtaget flere forbedringer på baggrund af feedback fra spillere verden over, og når spillet kommer til konsol, så vil man få gavn af disse forbedringer fra start. Ja, man vil tilmed også kunne nyde indholdet fra udvidelser som Bigfoot og Pebberley Island med det samme.

Har du hørt om Two Point Hospital, og kunne du finde på at købe det til Switch?

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Kommentarer:

#1 - Krisp

Level: 18 (Twhomp)

24-07-2019 07:39

Har du hørt om Two Point Hospital



Ja da, det er lavet bag nogle af de folk som skabte det geniale Theme Hospital i sin tid og er lidt en spirituel efterfølger.

Det er en fed nyhed at det kommer til Switch, jeg håber dog at controls er nogenlunde OK. Det er et af de spil som typisk ville egne sig bedst til mus.

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#2 - Nemy

Level: 27 (Beetle)

24-07-2019 13:20

Helt sikkert noget jeg hopper på, har danset lidt rundt om det på PC, men nu hvor det kommer på min primære maskine er det et sikkert køb Smiley
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#3 - JOEP

Level: 50 (Torizo)

23-10-2019 22:12

Spillet er desværre blevet forsinket til første halvår af 2020:

We’ll cut to the chase: we’re going to delay the release of Two Point Hospital on console to the first half of 2020 to make it the best it can possibly be.

As you no doubt know, we’ve been beavering away hard at work on Two Point Hospital with our pals at Red Kite Games, who have been doing a great job working with us on the transition of Two Point Hospital over to console.

We invited press to come into the studio and get hands on with the game not too long ago, and they loved the direction we were heading in, especially with the revamped control scheme, redesigned for console platforms.

We also showcased the game at Gamescom, with hands-on playable code on the show floor, which went down well with hundreds of players. It was exciting and rewarding to see so many people getting hands on with the game.

All of that reaction has been fantastic to see, and it’s just another reason why we really care about getting the final release right.

So why the delay? Put simply: making a management simulation game on three consoles (and making it the best it possibly can be on all three), is a tricky programming puzzle.

We have to take the game apart and figure out how to fit it into what is essentially a smaller box. That takes a fair amount of time and engineering work, and it turns out we need to take a little more to iron out the remaining creases.

So, we’re going to take a bit longer to get that right. We expect a new release date for Two Point Hospital Console to be in the first half of 2020 and we’ll be sure to keep you right up to date with our progress.

We know you’ll be a bit disappointed by this news, but hopefully you understand why we’re doing it: quality is the most important thing and we want you to have the very best experience.

We’ll be sure to show you more soon.


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