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Gratis opdatering til Captain Tsubasa: Rise of New Champions tilføjer nyt indhold

Gratis opdatering til Captain Tsubasa: Rise of New Champions tilføjer nyt indhold

Skrevet af JOEP - 31-03-2022 08:37

Bandai Namco har i går udgivet nyt indhold til anime-fodboldspillet Captain Tsubasa: Rise of New Champions, der udkom i 2020. Det nye indhold er en ny rute i Episode: New Hero, dvs. lidt nyt til historien, og den nye spiltype Freestyle Match, samt flere nyheder. Det bliver alt sammen vist frem i de to nye trailere, som du ser her:





Har du prøvet Captain Tsubasa: Rise of New Champions?

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JOEP

#1 - JOEP

Level: 50 (Torizo)

31-03-2022 08:38

  • The new Hirado MS Route has been added to “Episode: New Hero.”
  • You can now play Freestyle Matches, a new mode where the pitch goes digital and items offer a whole new level of strategy.
  • Downloadable content “Episode: Rising Stars” has been added. By completing the downloadable content’s story, you gain access to a player with different skills for each story. Downloadable content must be purchased separately and downloaded to use.
  • Play Assistance, a feature that provides support with the user interface as well as controls for actions during matches has been added.
  • A “Shop” option has been added to the Main Menu.
  • Items associated with Freestyle Matches have been added to the “PP Shop” and “CC Shop.”
  • A delay system for actions during online matches has been added and the communication system has been updated.
  • To improve connectivity, the animation for Critical Defense for all tackle moves have been changed.
  • An antenna showing the strength of the network connection with your opponent has been added to the online pre-match screen.
  • During online matchmaking, you will no longer be matched with an opponent whose network connection is extremely poor.
  • In Division Matches, the maximum number of usable Custom Players can now change.
  • In Division Matches, player skills and moves are now unlocked for customization from the start.
  • Some Shot Moves were coming out a distance away from where they were activated. They will now be shot from where they were activated.
  • The range of detection for all Block Moves at the time of activation has been changed from a cone to a circle.
  • The descriptions and effects of some Moves / Skills have been adjusted.
  • Stability improvements have been made.


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